On Sun, 6 Nov 2011 00:30:47 +1000 David Seikel <[email protected]> said:
> On Sat, 5 Nov 2011 23:12:21 +0900 Carsten Haitzler (The Rasterman) > <[email protected]> wrote: > > > right now as best i know (please. i'd love to have other people who > > know this around), i'm the one with probably the most experience with > > audio. i spent several years as a teenager composing audio tunes via > > mod trackers. i have a decent understanding of what sequencing, > > tracking and sample manipulation are about - i am far from an expert > > at things like mp3/vorbis audio codec, but i do know the principles. > > if there is a problem in the api design (which is all in edc - and > > its right now a tiny partial implementation of my requirements, there > > is more to come) then i'd love to have people other than me know > > enough about audio, mixing, sequencing etc. to actually say > > something. speak up if u think u have audio under your belt. but as > > best i know, no-one has indicated they know this to date. :( so i > > guess as the for-no-defacto-audio-guy... > > For what it's worth I have experience in the following - > > Designing and programming pro MIDI equipment. > Writing MIDI sequencers. > Live mixing. > Studio mixing. > Live music performing. > Recorded music performing. > Being a roadie. > Hanging out with musicians (a professional skill I have on my resume). > Recreational drugs (goes with the former, not mentioned on my resume). > > And I'm a trained musician. Though that training predates computer > music. lol > > While it's true I've not done any of that in the last decade, I do have > a job composing short bits of music for a game coming up soon. > > I've not looked at that commit. well damn then.. you should have been adding audio support to efl years ago! :-P next week i'll mail my sound api in edc. what;'s there right now is a bare minimum so it can be built on and api can be discussed, but it's basically what i did in my tracker days (mods/s3m/xm/etc.) which were basically midi files WITH samples included in the file (and often other custom fun bits added). what is there now is simply sample storage/encoding and playback "as is" at the encoded samplerate and mixing of those audio outputs if needed (and resampling to device output rate and sending to audio device - modular). -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [email protected] ------------------------------------------------------------------------------ RSA(R) Conference 2012 Save $700 by Nov 18 Register now http://p.sf.net/sfu/rsa-sfdev2dev1 _______________________________________________ enlightenment-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/enlightenment-devel
