On Mon, 14 Nov 2011 13:08:55 +1000 David Seikel <[email protected]> said:

> On Mon, 14 Nov 2011 11:59:57 +0900 Carsten Haitzler (The Rasterman)
> <[email protected]> wrote:
> 
> > On Mon, 14 Nov 2011 10:31:01 +1000 David Seikel <[email protected]>
> > said:
> > 
> > > I have this marked to reply to properly later, but something came
> > > up in IRC.
> > > 
> > > Perhaps libcanberra could be optionally added to this edje sound
> > > stuff for XDG system sounds support.  It could be like edje fonts -
> > > the edje scripter can choose to use a font built in to the edje, or
> > > a system font.  So they could choose to use a sound built into the
> > > edje, via the sound stuff that's there already, or a system sound
> > > via libcanberra.
> > > 
> > > We can blame k-s for the basic idea of using libcanberra, devilhorns
> > > and I added the "we can do both" part.
> > 
> > what i saw of libcanberra when i looked maybe a year or so ago was it
> > was a simple sound event player - play sample X by token name on
> > event Y. this can be supported, but it's definitely limited.
> > something to add along the way - maybe after the initial stuff is
> > solid.
> 
> That's what I was saying in IRC, that libcanberra was way more limited
> than your new sound code.

yup. :) can be done as an addition later as its a simplifies subset of whats
there in the proposal.

-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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