> On 20030710.1036, Bob Miller said ... > > When the SGI Visual Workstation released in 1999, we had a demo made > by a group at an Italian university (sorry, can't remember the name) > where they took a bunch of still photos of the ruins of a Roman city, > scanned them, stitched them together and pasted them over a very > simplistic geometric model and created a walkthrough of the city. It > looked very realistic. It used about 192 Mb of texture memory, if I > recall.
That sounds like this page I found once... http://arch.ced.berkeley.edu/kap/background/Campanile/sather1.htm The guy is into kite photography (and has some really nice pictures), but used some kite pictures and a geometric model and some software to make a 'fly-through'. Check out some of the movies on the page above. Very cool. -Rob _______________________________________________ EuG-LUG mailing list [EMAIL PROTECTED] http://mailman.efn.org/cgi-bin/listinfo/eug-lug