> On 20030710.1036, Bob Miller said ...
>
> When the SGI Visual Workstation released in 1999, we had a demo made
> by a group at an Italian university (sorry, can't remember the name)
> where they took a bunch of still photos of the ruins of a Roman city,
> scanned them, stitched them together and pasted them over a very
> simplistic geometric model and created a walkthrough of the city.  It
> looked very realistic.  It used about 192 Mb of texture memory, if I
> recall.

That sounds like this page I found once...
http://arch.ced.berkeley.edu/kap/background/Campanile/sather1.htm

The guy is into kite photography (and has some really nice pictures),
but used some kite pictures and a geometric model and some software to
make a 'fly-through'.  Check out some of the movies on the page above.
Very cool.

-Rob
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