On Jul 21, 2008, at 2:44 PM, Bhairitu wrote: > Vaj wrote: >> >> On Jul 21, 2008, at 12:44 PM, Bhairitu wrote: >> >>> According to a PDA developer's group I hang out on the ones that are >>> offering apps via the iPhone Apple store are running into a snag >>> that >>> show Apple didn't think things out too well. Apple doesn't >>> provide the >>> user list to the developer until they get paid 45 days later in the >>> meantime they don't know whether they support emails they get are >>> really >>> from people who purchased their product or not. Also it is next to >>> impossible for the developers to provide bug fixes on this >>> platform. Of >>> course just like the MP3 player which Apple did not invent neither >>> did >>> it invent pocket computers, those have been around for over a >>> decade so >>> to use such hype in their ads is a little misleading. And by the >>> way >>> how do you type in a URL on the iPhone? Do you get a full >>> keyboard on >>> the screen or the slow way you do it on a phone. >> >> You just tap on the address field and a multi-touch keyboard appears >> on the screen. It actually learns typing errors on the fly and >> corrects them. After just a couple of weeks, I'm getting pretty good >> at it. It wouldn't work good for people with long fingernails. > Palm and Pocket PC had pop-up keyboards and character recognition for > written text.
Perhaps they have an implementation of it, but I seriously doubt I'd be interested in using it. I didn't realize there were other multi- touch keyboards out there already. As far as I am aware the pioneer in character recognition was the good ole Apple Newton--purchased from Russian developers many years ago. > >> >> I'm pretty happy with the apps I've downloaded. For example one >> called >> Shazam, which I'd never heard of this possibility before, will >> "listen" to any song playing and identify it for you. So when I hear >> an odd song on the radio, classical, rock, a song in a movie, it >> doesn't matter, you just hold up the iPhone to the sound source and >> it >> tells you the song, the album it came off of and shows the album art. >> It also looks up any related videos on YouTube! Like many apps there, >> it's free. > I think Shazam has been around for awhile on other platforms. >> >> I have yet to try video rentals on the thing, but I do like the idea >> of renting videos before a vacation and just watching them when you >> want, where you want on the phone or connected to a TV. > I've been doing that for several years.... on other devices. > Nothing new. So have I, but from DVD's onto an iPod, but not exactly legal. > >> >> It's a brand new platform, so I'm sure there will be a few snags, but >> so far it's been a great experience as a user. In fact it's one of >> the >> most positive user experiences I've had with any product. If there's >> some things that aren't worked out very well, I have yet to come >> across them. >> > The platform is a year old or more. Apple won't listen to > experienced > people because they have a "not invented here" attitude (I used to > deal > with time in my corporate position). They picked up that both the > Palm > and Pocket PC phones as well as a few other platform allowed third > party > developers make products available. Both the Palm and Pocket PC were > in a race for early dominance of the market. The Palm was made by a > bunch of expat Newton developers which was another device that Apple > didn't get right. You can still run Palm apps even old ones on > most of > their phones and Pocket PC apps run on a lot of phones. The Newton was just too ahead of it's time. Oh, and there's that Sculley guy. :-) The SDK for the iPhone was just released 4 months ago. > There has been this fascist attitude that some corporations like AT&T > got into that only "big companies" should be able to make software. > That was an ill thought out attitude because "big companies" are not > going to make niche products that sell in small quantities. So I can > applaud Apple for opening up the platform but they have a competitor > namely Google on an agenda to make a "phone safe" platform that any > developer can create products for. The developer's kit for the iPhone > is only $99 (again I applaud) but then you also have to have a Mac > running Leopard. For some small developers that's still a bit of an > investment and risk. Small niche programs won't get the testing > needed > and there will need to be updates for bugs. At least they include an > iPhone simulator so you don't need an iPhone to develop. My great > niece > (who is a little overly spoiled like most kids these days) got the new > iPhone too and was talking about it last night. > > Enjoy your new toy. BTW, who makes Apple's motherboards? ;-) I have no idea, not much into repairing them (I've actually never had to repair any Apple item I owned!). It seems the current philosophy is to be able to get market standard materials. It looks like they're Samsung from a quick gander on the web.