Hey no apologies requires - I think a big thank you is more appropriate! Cheers - this is a really nice implementation!
-----Original Message----- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Bath Sent: 21 May 2009 13:50 To: 'Flash Coders List' Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth resize function Yay! Will work with FP9 and 8 if you add... txtClue.embedFonts = true; (doh - sorry) -----Original Message----- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven Sent: 21 May 2009 12:41 To: 'Flash Coders List' Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth resize function There are no fonts mentioned in the code. And no fonts appear in font mapping. I have even tried adding txtClue.font = "Times New Roman"; But the text just doesn't seem to want to display:( -----Original Message----- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike Sent: 21 May 2009 12:38 To: Flash Coders List Subject: Re: [Flashcoders] Advice on creating dynamic crossword cluesth resize function You are probly missing a font... Paul Steven wrote: > Kev, when I publish this for Flash Player 8 or 9 the text does not appear. > It is definitely there as the highlights are the correct position and size. > Any idea why the text is not actually visible? > > Also out of curiousity what is the XMP metadata? > > Thanks > > Paul > > -----Original Message----- > From: flashcoders-boun...@chattyfig.figleaf.com > [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Bath > Sent: 21 May 2009 11:33 > To: 'Flash Coders List' > Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth > resize function > > Paul - I've knocked up a quick example of moving a masked movieclip which > contains textfields populated by xml data. It should work with any length > clue and demonstrates how to get a list of clues/textfields to autoscroll to > a position - and resizes the highlight to match height of clue textfield. > Just click on the numbers to get it to move. > > It's not pretty and the code is a bit rough (and in AS2) - but it > demonstrates the principle. You may be well ahead of this by now - but I > fancied a fiddle! > > You can grab it here. www.flowdigital.co.uk/download/crosswordclues.zip > > > Kev. > > > -----Original Message----- > From: flashcoders-boun...@chattyfig.figleaf.com > [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Steven > Sent: 21 May 2009 08:44 > To: 'Flash Coders List' > Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth > resize function > > Thanks Kerry > > Yes I do have the "Advanced Lingo for Games" book that has a crossword > puzzle example which has proven very helpful for the main engine behind the > crossword. I also have "ActionScript 3.0 Game Programming University" but > that only has a word search. > > My main problem is being able to highlight individual clues and ensure they > are visible within the scrollable area. I need to be able to put a highlight > over the entire clue (which can be one or more lines long). If I put all the > clues in one text field, the scrolling works fine - I am just not sure how > to determine how high the highlight should be - especially as this will > change if the text size is toggled. If someone clicks on a word on the > crossword, if the corresponding clue is not currently visible (due to the > need to scroll to get to it) I need to adjust the scroll to ensure this clue > is visible and then also highlight the clue. So I effectively need to know > what the scroll position is to display each clue and also how to determine > the top and bottom of this clue. The highlight will extend the entire width > of the clue text field so there is no need to work out widths. > > Any suggestions most welcome. > > Thanks > > Paul > > > > > > -----Original Message----- > From: flashcoders-boun...@chattyfig.figleaf.com > [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kerry > Thompson > Sent: 20 May 2009 20:11 > To: 'Flash Coders List' > Subject: RE: [Flashcoders] Advice on creating dynamic crossword cluesth > resize function > > Paul Steven wrote: > > >> I am creating a crossword where the words and clues are read in from an >> > xml > >> file. I need to be able to display the clues in a small area hence these >> will need to scroll. I also need to highlight a particular clue if the >> > word > >> on the crossword is clicked. Problem is that some clues will be on more >> > than > >> one line so I am not sure how best to approach this and would appreciate >> some advice. Also I need to include a function to toggle the text between >> small and large. Btw I am programming this in Flash 8 with AS2.<snip> >> Any advice on how best to deal with this would be really appreciated. >> > > Gary Rosenzweig has a really good book, "Macromedia Flash MX ActionScript > for Fun and Games". I'm pretty sure it has the source for a crossword game > in it, and it's AS2. It's pretty cheap--around a dollar on Amazon. He also > has an updated book with AS3 code, "ActionScript 3.0 Game Programming > University". > > I haven't used this book, but I did use a similar book he had for Director, > and I adapted his crossword code for the now defunct Learning Network. It's > pretty good code, and easy to adapt. My version might even still be up on > Family Education Network (www.fen.com). I haven't checked, but they > inherited everything from Learning Network. > > Cordially, > > Kerry Thompson > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders