On Tue, Nov 24, 2009 at 8:15 AM, Paul Andrews <p...@ipauland.com> wrote:
> beno - wrote: > >> On Sun, Nov 22, 2009 at 1:58 PM, Paul Andrews <p...@ipauland.com> wrote: >> >> >> >>> Tell me about mcHand. I am expecting you to tell me that mcHand is a >>> MovieClip symbol in your library. If you edit that symbol you'll find >>> there >>> is a timeline just for mcHand. That is the timeline I have been referring >>> to, not the main timeline. >>> >>> >>> >> >> Well, now, that's what I didn't understand! I'm not at my computer with >> Flash installed. I'll try this later. Thank you! >> beno >> >> > Would I be right in thinking that your problem is now solved? No. It would be right to think that the computer I borrowed while I desperately try to re-establish myself after losing all my material possessions in the Dominican Republic and moving back to the US Virgin Islands broke down, and I just now have been able to get on a computer on which I've installed a trial version of Flash, only to discover that there __is_no_timeline_to_edit__ for mcHand. Such a timeline only exists, I believe, if one drags an instance of it onto the stage. I am trying to do all of this programmatically. There *is* no instance of mcHand on the stage. Furthermore, when I drag one on to the stage and double-click it, I see all the tweens that I made of it, all in 20 frames. Nonetheless, it __continues_to_loop_infinitely! Arrrrg. Here's the code again: This on the timeline, first frame, only layer: var main:Main = new Main(); addChild(main); main.init(); stop(); This in Main.as: package { import flash.display.MovieClip; import com.greensock.*; import com.greensock.plugins.*; import com.greensock.easing.*; public class Main extends MovieClip { public function Main():void { } public function init():void { hatAndFace(); eyeball1(); eyeball2(); rightHand(); leftHand(); } public function hatAndFace():void { var mcHatAndFaceInstance:mcHatAndFace = new mcHatAndFace(); TweenPlugin.activate([AutoAlphaPlugin]); addChild(mcHatAndFaceInstance); mcHatAndFaceInstance.x = 350; mcHatAndFaceInstance.y = 100; mcHatAndFaceInstance.alpha = 0; TweenLite.to(mcHatAndFaceInstance, 2, {autoAlpha:1}); } public function eyeball1():void { var mcEyeballInstance1:mcEyeball = new mcEyeball(); TweenPlugin.activate([AutoAlphaPlugin]); addChild(mcEyeballInstance1); mcEyeballInstance1.x = 380; mcEyeballInstance1.y = 115; mcEyeballInstance1.alpha = 0; TweenLite.to(mcEyeballInstance1, 2, {autoAlpha:1}); } public function eyeball2():void { var mcEyeballInstance2:mcEyeball = new mcEyeball(); TweenPlugin.activate([AutoAlphaPlugin]); addChild(mcEyeballInstance2); mcEyeballInstance2.x = 315; mcEyeballInstance2.y = 115; mcEyeballInstance2.alpha = 0; TweenLite.to(mcEyeballInstance2, 2, {autoAlpha:1}); } public function rightHand():void { var mcHandInstance1:mcHand = new mcHand(); addChild(mcHandInstance1); mcHandInstance1.x = 400; mcHandInstance1.y = 200; } public function leftHand():void { var mcHandInstance2:mcHand = new mcHand(); addChild(mcHandInstance2); mcHandInstance2.x = 800; mcHandInstance2.y = 200; } } } Please help. Sinking fast. No money for food. Happy Thanksgiving. beno _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders