Thanks Fahim. Could you please clarify:
We're using vector images. How do I control if vectors oustide the
screen are rendered?
For reducing CPU usage, is it better to cache the images or not? Many
of them are being cached because we're using a lot of filter effects.
Fahim Akhter wrote:
It depends on a lot of factors, here are some from the top of my head:
- Frame Rate
- Image Raster or Vector
- If using vector images are they cached?
- How many vector points does the image have?
- Are the objects on the screen only rendered or are vectors outside the
frame being rendered wating to come in?
Hope it helps :)
regards,
Fahim Akhter
http://www.behance.net/fahimakhter http://twitter.com/fahimakhter
On Wed, Mar 3, 2010 at 11:07 PM, Mendelsohn, Michael <
michael.mendels...@fmglobal.com> wrote:
Hi Andrew...
Even though you said it might not be the renderer, I wonder if you set the
stage quality to medium, that might make a difference, as the anti-aliasing
is processor intensive. If that degrades the text of your textfields, you
could see how the fields appear using device fonts. Just a thought.
- Michael M.
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