Setting the _quality to "LOW" has no effect on the CPU usage, so would
this point to some cause other than vector rendering?
The application uses a lot of memory, about 200,000K, but this would
necessarily require a lot of CPU usage, right? Lot's of apps use way
more memory but not use so much CPU.
Mendelsohn, Michael wrote:
Hi Andrew...
Even though you said it might not be the renderer, I wonder if you
set the stage quality to medium, that might make a difference, as the
anti-aliasing is processor intensive. If that degrades the text of
your textfields, you could see how the fields appear using device
fonts. Just a thought.
- Michael M.
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