Setting the _quality to "LOW" has no effect on the CPU usage, so would this point to some cause other than vector rendering?

The application uses a lot of memory, about 200,000K, but this would necessarily require a lot of CPU usage, right? Lot's of apps use way more memory but not use so much CPU.


Mendelsohn, Michael wrote:
Hi Andrew...

Even though you said it might not be the renderer, I wonder if you set the stage quality to medium, that might make a difference, as the anti-aliasing is processor intensive. If that degrades the text of your textfields, you could see how the fields appear using device fonts. Just a thought.

- Michael M.


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