I would never recommend an enterprise client to take that direction.
Want to do a little game or don't care much about being able to debug,
or have to rely on a middle-man? By all means that's fine but clients
I deal with generally would not appreciate that direction.
This whole thing has nothing to do with Adobe. Too may folks are
taking this personally. I guess I am not as passionate as others in
the Flash community about this. I'll move along and develop however
it's accepted. Again, it's their device and their platform.
Apple creates excellent consumer devices and is a market worth
targeting, regardless of the limitations they impose. They are not
standing alone in their decision to limit the way software is written
for their devices. Blame them or not, they have the right to choose
that path. Of course, they will also have to deal with the
consequences of those decisions.
my 0.02.
- j
On Apr 12, 2010, at 11:45 AM, Glen Pike wrote:
IMHO, I don't think people have an issue with the correct
methodology of making apps - if that were the case we might still be
in the dark ages of development. Flash gave and still gives a lot
of people the power to develop ideas for programs quickly, without
having to wade through rubbish like DirectX and other stuffy system
API's.
If I want to develop crap applications for the app store, I should
be able to do it in the language and on the system of my choice.
If I want to develop good applications for the app store, I should
go and buy some books on the language and system of my choice, then
develop aforementioned apps.
Your point about the compiler maybe true, but hey, there are plenty
of people writing compilers out there. Surely it's my choice
whether I write something that runs like a snail and does not make
any money.
Jon Bradley wrote:
I wouldn't call that amazing – I would call that whining. No
offense to Lee, of course.
Although all of us would love to develop iPhone and iPad
applications using the Flash platform, frankly that is not a proper
methodology for developing for these systems, in my opinion.
Learn C, C++ or Objective-C. They are not that hard, you have much
more control and you are not at the beck and call of a translation
governed by something like LLVM, which you have no control over.
- j
On Apr 12, 2010, at 5:00 AM, allandt bik-elliott
(thefieldcomic.com) wrote:
thanks lee brimelow for this amazing post
http://theflashblog.com/?p=1888
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