Heh, yeah maybe we can invent a AS-C from learning it. lol
Karl
On Apr 13, 2010, at 3:44 AM, Carl Welch wrote:
After all this discussion, I've decided to suck it up and give these
a read:
http://developer.apple.com/iphone/library/referencelibrary/
GettingStarted/Learning_Objective-C_A_Primer/index.html#//apple_ref/
doc/uid/TP40007594
http://developer.apple.com/iphone/library/documentation/Cocoa/
Conceptual/ObjectiveC/Introduction/introObjectiveC.html#//apple_ref/
doc/uid/TP30001163
If you can't beat 'em, join 'em. Plus it may turn out to be pretty
fun/exciting. Except the part where you get rejected from the
AppStore ;)
bottoms up!
Carl.
On Tue, Apr 13, 2010 at 1:22 AM, John McCormack
<j...@easypeasy.co.uk>wrote:
The programs on my CDs were written in C++. They make fast,
powerful, use
of graphics but took a very long time to write.
The code in AS3 and C++ isn't that dissimilar. Learning the
language isn't
the problem.
Bringing assets to the screen is difficult in C++. AS3 enables me
to do
that much more easily.
I am always going to use C++ and use Visual Studio's powerful
debugger for
my most powerful hungry programs, but Adobe's AS3 is a great way to
work.
John
Jon Bradley wrote:
Learn C, C++ or Objective-C. They are not that hard, you have much
more
control
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Carl Welch
http://www.carlwelch.com
805.403.4819
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Karl DeSaulniers
Design Drumm
http://designdrumm.com
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