Heh, yeah maybe we can invent a AS-C from learning it. lol

Karl


On Apr 13, 2010, at 3:44 AM, Carl Welch wrote:

After all this discussion, I've decided to suck it up and give these a read:

http://developer.apple.com/iphone/library/referencelibrary/ GettingStarted/Learning_Objective-C_A_Primer/index.html#//apple_ref/ doc/uid/TP40007594

http://developer.apple.com/iphone/library/documentation/Cocoa/ Conceptual/ObjectiveC/Introduction/introObjectiveC.html#//apple_ref/ doc/uid/TP30001163

If you can't beat 'em, join 'em. Plus it may turn out to be pretty
fun/exciting. Except the part where you get rejected from the AppStore ;)

bottoms up!

Carl.

On Tue, Apr 13, 2010 at 1:22 AM, John McCormack <j...@easypeasy.co.uk>wrote:

The programs on my CDs were written in C++. They make fast, powerful, use
of graphics but took a very long time to write.

The code in AS3 and C++ isn't that dissimilar. Learning the language isn't
the problem.

Bringing assets to the screen is difficult in C++. AS3 enables me to do
that much more easily.

I am always going to use C++ and use Visual Studio's powerful debugger for my most powerful hungry programs, but Adobe's AS3 is a great way to work.

John


Jon Bradley wrote:

Learn C, C++ or Objective-C. They are not that hard, you have much more
control



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Carl Welch
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805.403.4819
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Karl DeSaulniers
Design Drumm
http://designdrumm.com

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