Wolfram Kuss writes: > Is it easy to create a atg2btg converter (I only have btg2atg) or does > someone write a btg importer/exporter to plib? If so, then it is > completely ok by me. > > Mostly I don't change the scenery (only add objects via ind file etc) > and also I work on this very seldomly, so even if there is no atg2btg > and you need to remove the support, then I can live with it. > > BTW, in my experience developement is easier to do with ascii formats. > For example, if your file contains polys with 100s of vertices, you > see this at once in an ascii format, but might need hours or days to > stumble upon this in a binary format. So I would guess TerraGear etc > development would be easier if you keep the ascii, would it not?
We have a tool already that dumps the contents of a binary object file into an ascii representation (and I do use it on occasion and it is very helpful.) :-) Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel