* Jim Wilson -- Wednesday 03 July 2002 15:22: > That did it. There is definately something at this location, on my display > driven by V3-3000 I see a white line (right side of picture): > http://www.spiderbark.com/fgfs/SanAndreas.png
Yes. These small artifacts were always there. But they have become =much= better now -- almost invisible. Yet, once in a while there are still a few white dots. (Otherwise I wouldn't even have been able to tell, that it's a tile border problem. ;-) > The AGL glitch you see basically means that there's a hole down there that > goes to nowhere, an actual gap between tiles. Yes, but what strikes me is, that they are almost invisible, yet produce a series of wrong AGL values. I would have expected only one wrong value, if at all. And then, AGL in the gap should be very huge (infinity or earth radius :-), but why zero? No wonder that the fdm's don't like that. A huge value would probably only make the AGL radar flash a wrong value, but it wouldn't have further, malign effects. ... but I'm not familiar with the scenery, either. m. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel