Curtis L. Olson writes: > I've never tried switching the bit level of the rendering buffers in > OpenGL, but this is something you typically set when you initialize > your opengl context. I've never heard of anyone changing this on the > fly ... especially not every frame. I can't say with certainty that > it is impossible to do, but my gutt feeling is that this wouldn't > work.
Is it possible to set up two separate contexts and switch between them? All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel