Curtis L. Olson writes:

 > I've never tried switching the bit level of the rendering buffers in
 > OpenGL, but this is something you typically set when you initialize
 > your opengl context.  I've never heard of anyone changing this on the
 > fly ... especially not every frame.  I can't say with certainty that
 > it is impossible to do, but my gutt feeling is that this wouldn't
 > work.

Is it possible to set up two separate contexts and switch between
them?


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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