Andy Ross writes: > Does this really have to be modeled, per se? Until we get support for > force-feedback rudder pedals and seat cushions, the only thing we can > reasonably do is play a sound. That can be done already with some > fancy thresholding (gating with /gear[0]/wow and groundspeed) using > the existing sound mechanism. > > I have limited experience here, but the nosewheel shimmy I noticed in > a friend's PA-180 was only a rumble. It didn't seem to effect the > orientation or handling of the aircraft.
I've been fortunate enough to see the inside of a "real" A-320 sim. One pretty cool thing they modelled in ground taxiing is that if you crank the nose wheel too far in a tight turn, it starts to bounce (perpendicularly relative to the tire, forward relative the aircraft) and it shakes the whole plane and the passengers stiffen up probably more than just a bit. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel