Curtis L. Olson writes:

 > Yes ... a 0.5 elevation difference just isn't enough to maintain
 > zbuffer separation from common viewing distances and angles.  This
 > gets significantly worse on a card with a 16 bit depth buffer
 > (i.e. voodoo-1,2.3)
 > 
 > I believe the code to lift up the runway lights (and ground cover
 > lights) is in tileentry.cxx:prep_ssg_node()

I'll do some experimentation.  On the ground right now, in a C172, the
runway lights are at about eye height.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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