David Luff wrote: > Just to clarify - they flicker in and out of view when the view is > anything other than straight forward and disappear altogether when > the view is exactly straight forward.
This sounds vaguely like it's related to the glPolygonOffset issue I mentioned. The offsets for the instrument layers would be different from the background offset by a number proportional to the "depth slope" of the polygon. I posted a 1-liner fix, and I think it made it into CVS. Can you try current CVS and see if it's fixed? Andy -- Andrew J. Ross NextBus Information Systems Senior Software Engineer Emeryville, CA [EMAIL PROTECTED] http://www.nextbus.com "Men go crazy in conflagrations. They only get better one by one." - Sting (misquoted) _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel