Jon Berndt <[EMAIL PROTECTED]> said:

> Has anyone ever considered implementing aircraft shadows projected on the
> ground?
> 
> Jon
> 

How about cheating?  Add a rectangle under the aircraft,  map a fuzzy
silhouette texture onto it and animate it down to ground level (translate it
based on AGL).
Above 50m AGL you'd have to offset up a little to keep it "above" the terrain.

If the sun angle is in the property tree that could be used to reposition
slightly, although low angles (long shadows) would not be possible with the
current capability.

Best,

Jim


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