Jon Berndt <[EMAIL PROTECTED]> said: > Has anyone ever considered implementing aircraft shadows projected on the > ground? > > Jon >
How about cheating? Add a rectangle under the aircraft, map a fuzzy silhouette texture onto it and animate it down to ground level (translate it based on AGL). Above 50m AGL you'd have to offset up a little to keep it "above" the terrain. If the sun angle is in the property tree that could be used to reposition slightly, although low angles (long shadows) would not be possible with the current capability. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel