Ivo <[EMAIL PROTECTED]> said: > Recently I experimented a little with AC3D, PPE and Blender and I was > wondering how big one has to make a model to have it at the appropriate > height when rendered by FG. If I want it to be 380 feet (the Rembrandttower > in Amsterdam), how many grid-squares is 380 feet? Or can I rescale a model > afterwards or specify the height of the model somewhere in the scenery > file(s)? My favorite editor is AC3D, but examples for any editor will do.
This is really has nothing to do with ac3d, but in flightgear 1 unit = 1 meter. So if you make a tower 100 units tall in ac3d it'll be 100m tall in flightgear. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel