Ivo writes: > But tonight I tried one anyway and I am surprised about how it looks. Not > too bad at all for a texture that's only 150 pixels high. I have put some > sample images here: > > http://ivop.free.fr/fgfs/fgfs_rembrandt1.jpg > http://ivop.free.fr/fgfs/fgfs_rembrandt2.jpg
32 pixels is usually fine for a generic building, and 64 pixels for a customized one -- maybe 128 for something really prominent and detailed. Consider how few pixels the building actually takes up on the screen unless you're flying within a few dozen meters of it. All the best, David _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel