Ivo writes:

 > But tonight I tried one anyway and I am surprised about how it looks. Not 
 > too bad at all for a texture that's only 150 pixels high. I have put some 
 > sample images here:
 > 
 > http://ivop.free.fr/fgfs/fgfs_rembrandt1.jpg
 > http://ivop.free.fr/fgfs/fgfs_rembrandt2.jpg

32 pixels is usually fine for a generic building, and 64 pixels for a
customized one -- maybe 128 for something really prominent and
detailed.  Consider how few pixels the building actually takes up on
the screen unless you're flying within a few dozen meters of it.


All the best,


David

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