"Ampere K. Hardraade" wrote: > Well, their method of rendering is capable of rendering that 350 millions > triangle monster in under 10 seconds. If using that method means that the > framerates of FlightGear goes up plus more detail scenery, then it certainly > worths look into in my opinion.
Please keep in mind that the Boeing apparently doesn't contain textures but siple shadowing instead, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel