"Ampere K. Hardraade" said: > On July 10, 2004 08:25 pm, Norman Vine wrote: > > Ampere K. Hardraade writes: > > > Anyway we can get the plib group to look into their method for rendering? > > > > Have at it ! > How do I reach them? > > > > > Note PLib's scenegraph is SSG < Simple Scene Graph > > > Since this model is anything but simple IMO it doesn't really > > qualify for SSG < Simple Scene Graph > :-) > Well, their method of rendering is capable of rendering that 350 millions > triangle monster in under 10 seconds. If using that method means that the > framerates of FlightGear goes up plus more detail scenery, then it certainly > worths look into in my opinion.
Hmmm... that 777 Model page didn't mention a GPU. In any case, I gather from reading just the first paragraph on the OpenRT page you'd be looking at having plib utilize the OpenRT API in lieu of OpenGL's. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel