Georg Vollnhals writes:

> 
> RenderTexture.cpp:40: warning: ignoring #pragma warning
> RenderTexture.cpp:66: warning: ignoring #pragma comment
> RenderTexture.cpp: In member function `bool 
> RenderTexture::BeginCapture(RenderTexture*)':
> RenderTexture.cpp:909: warning: unused variable 'bContextReset'
> RenderTexture.cpp: In member function `void 
> RenderTexture::_ParseModeString(const char*, std::vector<int, 
> std::allocator<int> >&, std::vector<int, std::allocator<int> >&)':
> RenderTexture.cpp:1295: error: `WGL_SAMPLE_BUFFERS_ARB' undeclared 
> (first use this function)
> RenderTexture.cpp:1295: error: (Each undeclared identifier is reported 
> only once for each function it appears in.)
> RenderTexture.cpp:1297: error: `WGL_SAMPLES_ARB' undeclared (first use 
> this function)
> ../../simgear/screen/RenderTexture.h: In constructor 
> `RenderTexture::RenderTexture(int, int, bool, bool)':
> ../../simgear/screen/RenderTexture.h:334: warning: 
> `RenderTexture::_bDoubleBuffered' will be initialized after
> ../../simgear/screen/RenderTexture.h:333: warning:   `bool 
> RenderTexture::_bFloat'
> RenderTexture.cpp:2233: warning:   when initialized here
> make[3]: *** [RenderTexture.o] Error 1
> make[2]: *** [all-recursive] Error 1
> make[1]: *** [all] Error 2
> make: *** [all-recursive] Error 1
>  

Are you sure you installed openGL support when you installed Cygwin?  It's not 
installed by default, but is definately needed.  I think it's hidden away in 
the graphics section.

Cheers - Dave

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