On November 1, 2005 12:43 pm, Andy Ross wrote:
> Erik Hofman wrote:
> > Ampere K. Hardraade wrote:
> > > A texcopy function that allows one to copy one part of the texture
> > > to another would be useful.
> >
> > Although it would be doable, one problem with this is that the textures
> > themselves are stored in video memory so updating them isn't as easy as
> > it sounds.
>
> And the APIs are complicated.  Traditional (1.1) OpenGL can only do
> this to and from the framebuffer, not between textures.

What I meant was copying one part of the texture to another part of the same 
texture.  Sorry for the confusion.

Ampere

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