On November 1, 2005 12:43 pm, Andy Ross wrote: > Erik Hofman wrote: > > Ampere K. Hardraade wrote: > > > A texcopy function that allows one to copy one part of the texture > > > to another would be useful. > > > > Although it would be doable, one problem with this is that the textures > > themselves are stored in video memory so updating them isn't as easy as > > it sounds. > > And the APIs are complicated. Traditional (1.1) OpenGL can only do > this to and from the framebuffer, not between textures.
What I meant was copying one part of the texture to another part of the same texture. Sorry for the confusion. Ampere _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d