Hi Holger! Maybe try the sed hack with a shorter prefix, such as replacing _ZNSt6vector with _ZNSt6vectorX. Note that it is a pretty brutal thing to do for the whole binary, and might break it in a million ways. Or, set LD_DEBUG=bindings and LD_OUTPUT as appropriate. Then run fg, and try to find something containing "vector" (or anything else that does not look related to graphics) that is erroneously bound to fglrx.
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