Am Freitag, den 17.08.2007, 15:55 +0200 schrieb AnMaster:
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> Another problem I found was the the car can't drive under scenery objects
> where it should fit (I checked by flying a j3cub through there, and it passes
> with no problem). It seems like the jeep's "collision detection volume" is far
> larger than it should be.
> 
Can you tell me which object and where? Or just try changing line 19 of
jeep-yasim.xml from cz="2.5" to cy="2.5". That could be the problem.

Greetings

Detlef

> Regards,
> AnMaster
> 
> Detlef Faber wrote:
> > Am Donnerstag, den 16.08.2007, 22:54 +0200 schrieb AnMaster:
> >> I found this car very nice but I have a few problems with it:
> >> 1) Why not use normal throttle control?
> > 
> > I configured it this way because the car can be driven by the Toe brakes
> > of rudder pedals (if equipped), and with my first driving tests I found
> > it a bit annoying to first have to throttle down before braking. 
> > 
> > To enable the normal throttle function, you just need to change line 29
> > of jeep-yasim.xml from:
> > 
> > <control-input axis="/controls/gear/brake-right" control="THROTTLE"/>
> > 
> > to:
> > 
> > <control-input axis="/controls/engines/engine[0]/throttle"
> > control="THROTTLE"/>
> > 
> > Since you are not the first one to ask this, I'll investigate a way to
> > switch throttle behaviour.
> > 
> >> 2) Why can't the car drive in the terrain around YBAS for example (I'm not
> >> sure what that kind of terrain is called in English, so I hope you can 
> >> check
> >> at that airport, some kind of "bush land" I think). It drives fine in sand.
> >>
> > There is some terrain type to better avoid (like in real life). I think
> > it is because of the bumpiness. There is an area of this type at the end
> > of KSFO 28L (it always prevents me from driving onto the road to the
> > city). I have no fix for that now, but I'll be looking into it.
> > 
> > If you got caught, you can try to use time acceleration to dig yourself
> > back on safe terrain again (or have a friend pull you out ;-)).
> > 
> > Does anybody know where I can get the type of terrain I'm on? 
> > 
> > 
> > Greetings
> > 
> > Detlef
> > 
> >> This was tested with OSG build as of today.
> >>
> >> Regards,
> >> AnMaster
> >>
> 
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