* Melchior FRANZ -- Sunday 02 March 2008:
> BTW: I just wrote a simple script that packs manually UV mapped
> objects onto a texture square.

That's committed now under ./utils/Modeller/uv_pack.py. 
Follow the instructions in the file, and please report problems.
It turns an empty texture in something like this:

 http://members.aon.at/mfranz/uvmap.jpg  [19.0 kB]

You see a colored rectangle for every mapping. Unfortunately,
it's ATM moment not possible to show all mappings -- you have to
select them to get them displayed. There still a lot of free
room, but I don't think that's bad. One always needs room to
add new mappings later, anyway.  :-)

m.

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