On mer 13 août 2008, Curtis Olson wrote: > On Wed, Aug 13, 2008 at 12:48 PM, Vivian Meazza > > <[EMAIL PROTECTED]>wrote: > > Hmm - well - you haven't specified a texture AFAIKS in the .xml file - so > > that's one problem. I don't know if the wing texture contains > > transparency, so there's another potential issue there. Beyond that, > > perhaps you are seeing the jittering that has been mentioned.
With texture or without i get the same problem, and the wings texture has not any Alpha channel > > > > No connection with rain in the cockpit - that's a clipping issue. > > > > There is no reason to abandon the .osg method, if that's what you are > > happier with. However, IRC, the "Frame of Reference" stuff doesn't work > > correctly with that method. I did nor get any trouble with "Frame of Reference", probably because when i define each object, i place it with a specific offset, and or i may want to define the reference frame with the matrix DataVariance DYNAMIC > > I'm running the OSG version here. Looking at the smoke trails left by the > zlin aerobatic plane and some of the aircraft that trail exhaust (ME-262) > for instance ... it appears that there is an alpha sorting/z-fighting type > issue with the particles. And there seems to be some positional jitter as > well. As others have mentioned, this has looked much better in the past, > so somewhere along the way something must have gotten broken? > > Regards, > > Curt Yes when looking at the existing <particlesystem> being used with other aircraft for instance ZivkoEdge i noticed that the smoke can seen through the fuse and wings. -- Gérard http://pagesperso-orange.fr/GRTux/ "J'ai décidé d'être heureux parce que c'est bon pour la santé. Voltaire " ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel