Hello,

>  however, in our  home we have a nice reference with 3D
> clouds , and i am sure 
> that if Plib had not been died  these Clouds would have
> been improved again 
> and again.

Really? Never noticed that there was someone working on it....

> Won't it be better to refer to our 'old 3D
> clouds' , and to extent the 
> research  according to what we can see in reality
> everydays.

I think we have to create a special plib version of FGFS for you! 
The last developement in Plib last for about 10 Years, with OSG we take over 
plib in maybe 1/3 or a half of this time! And in many things we took already 
over: forest, perfomance ( with the datapager mp is much smoother, AI 
interactive Traffic too...)

And:
Stuart can tell this better, but so much as I know he tried it and failed. But 
the solution isn't far away from that- it is even better! You have now access 
to it via properties! 
> 
> That work which has yet been done with CVS, is probably the
> most difficult ( 
> using OSG ) thanks to Stuart.
> 
> In anycase,  for a demo, one knows probably these links
> 
> http://www.markmark.net/cloudsim/
> http://www.markmark.net/clouds/
> http://www.markmark.net/SkyWorks/
> 
And again for those who forgot, or didn't know this yet:

Mark Harris Code above was the start for all 3D-clouds systems we know! MSFS, 
X-Plane and others- it's all based on this code, on this principe by him!!

And: for a short time the original code was implemented in FGFS but the 
perfomance was low! Then Harald Johnson came, used the same principe but more 
based on plib. They were nice, but not customizable, only one cloud type 
possible, and changing texture not really possible. (I tried this)
But it was a start, nethertheless! 

With Stuarts clouds we have the ability to have all cloud types we want to 
have! Of course there are some bugs- it is a start, and a lot of things can be 
added!
 
Look here: 
http://www.flightgear.org/forums/download/file.php?id=263
http://www.flightgear.org/forums/download/file.php?id=264
http://www.flightgear.org/forums/download/file.php?id=260
http://www.flightgear.org/forums/download/file.php?id=261

Doesn't look this more realistic than the old clouds? And don't we want to make 
it right, it make it realistic as much as we can?

Cheers
HHS



      

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