I don't know if we've gone final with everything yet, but if we haven't, would it be possible for somebody here to: * double-check to see if the "mushroom" water-towers still exist under the town definition in materials.xml; and, if so, * remove them.
As we'll have a lot more areas defined as "town" in the upcoming scenery build, and there are far too many water towers per square land-area-measurement-category) in FG as it is, and it looks tacky. After the release, I'll try and look at improving the randomly generated scenery. Cheers John ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel