On Tuesday 26 January 2010 04:09:15 J. Holden wrote:
> I don't know if we've gone final with everything yet, but if we haven't,
>  would it be possible for somebody here to: * double-check to see if the
>  "mushroom" water-towers still exist under the town definition in
>  materials.xml; and, if so, * remove them.
> As we'll have a lot more areas defined as "town" in the upcoming scenery
>  build, and there are far too many water towers per square
>  land-area-measurement-category) in FG as it is, and it looks tacky. 

Actually this is something I strongly agree with - I have never seen any part 
of the world so heavily populated with ugly water towers as every minor 
village appears to be in FG.

They spoil the scenery so much that for years I've made sure the water tower 
model here is replaced by something more appropriate and less visually 
offensive (like a church or house).

Cheers,

AJ

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