On 14 Apr 2012, at 10:10, Mathias Fröhlich wrote:

> But every image goes through our hands. We can just rescale this under 
> certain 
> conditions. At least the uncompressed textures are unproblematic.
> I would introduce some property that is evaluated in the image load callback 
> than. Today the chain of readerwriter options should in any case provide a 
> simgear options object that contains the property tree that could be queried 
> then.

Ah, I thought many textures only when through osgDB, and we didn't have any 
callback or place to make such changes. If we do, then it's easy to add a 
property as you suggest.

James


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