Am 14.04.2012 um 13:08 schrieb Stuart Buchanan:

> 
> 
> -Stuart
> 
> On 14 Apr 2012, at 11:06, James Turner wrote:
> 
>> On 14 Apr 2012, at 09:48, Olaf Flebbe wrote:
>>> But please have a look at these textures. I doubt that it makes sense to 
>>> have a bump normal map twice the size of the livery it is applied to.
>> 
>> Ah, sorry, I agree this is unlikely :)
>> 
>> Unless people are counting each rivet head ... maybe they are!
> 
> The reason for having such a large normal map was to provide sufficient 
> resolution that the rivets are visible. Any smaller and they appear as a 
> raised line instead IIRC. 

Maybe I didn't know where to look at. IMHO the rivets display perfectly even 
for texture size 2048. I will try to provide screen shots for comparison.

Olaf


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