On 13 Apr 2012, at 23:28, Chris Forbes wrote: > Presumably you could just ask osg or the gl to discard the top mip level(s) > rather than altering the source art to work around apple's driver bugs?
Yeah, unfortunately I think people want the high-res art for a reason - this needs a runtime test for the Intel chipset (on Mac only?) and something to reduce the size. Unfortunately that's a lot more work, and might require OSG changes since OSG loads the textures :( James ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel