On 14.04.2012 13:08, Stuart Buchanan wrote:
> I like the idea of resizing textures at model loading time a lot.
>
> The other option would be to switch the shader off. Presumably that
> would not load the normal map into the GPU.

Shader textures are loaded unconditionally, at least into main memory. 
Hopefully GPU loading is optional - but I'm not sure.

If someone was looking into improving the effect/texture loading code: 
it would be great if loading shader textures could be made optional, 
i.e. defer loading them until first access.

As a hard work-around, we could also introduce a new command-line option 
to disable shaders support completely (enabling shaders at run-time via 
the dialog wouldn't work then). This would help those with weak GPUs/old 
systems - and reduce loading times and memory consumption.

cheers,
Thorsten

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