Hello, I noticed today that we can only decide between Thorstens Athmospheric Light scattering which disables other shaders, or FlightGear's Non-shaded Skydome.
For me it is a regression compared with 2.6.0. So for me I have disabled the "predicate"-section in skydome.eff which enables the Athmospheric Light scatteringr as default without disabling other shaders.(while skdome shader disabled in the rendering menu). Looks good at low flightlevels, known issues at higher levels. When enabling now in the rendering-menu the skydome-shader I get now Thorstens full Athmospheric Light scattering, but other shaders are disabled. Is there a way we can have all three possibilities (default, skydome shader, Thorstens atmospheric light scattering) selectable? Cheers Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel