On Friday, December 14, 2012 15:05:59 Stuart Buchanan wrote: > The trees were definitely both casting and receiving shadows under > Rembrandt in the > past. I remember this as I was pleasantly surprised that it worked! > > I haven't tested recently though, so it's possible that it has been > broken since. >
Ok, I've just tested this with current Git, and buildings except random models, as well as trees, don't cast shadows, but receive them. I do remember a time when buildings cast shadows too, I think. I'll try to research this further. Cheers, Adrian ------------------------------------------------------------------------------ LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial Remotely access PCs and mobile devices and provide instant support Improve your efficiency, and focus on delivering more value-add services Discover what IT Professionals Know. Rescue delivers http://p.sf.net/sfu/logmein_12329d2d _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel