On 2017-06-14 19:15, James Richters wrote:
testing it are using the same thing, and people can have programs
that use either unit side by side without remembering how to modify /
unmodify a unit to make it work.

The font rendering should all be controlled by compiler defines. You don't need to modify the unit to make it work. Simply add the correct define in your project's Compiler Settings and recompile the code. If you know you are only every going to use one font render engine, then you can obviously modify the unit to make the default more to your liking.


Regards,
  Graeme

--
fpGUI Toolkit - a cross-platform GUI toolkit using Free Pascal
http://fpgui.sourceforge.net/

My public PGP key:  http://tinyurl.com/graeme-pgp
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