On Sun, 14 Apr 2013 09:53:42 AM Michael Vehrs wrote:
> No, that would not help in this case. We serialize objects as follows:
> 
> tile -> colony on that tile -> work locations in the colony
> 
> Since the colony tiles surround the colony, some of the work tiles will
> not have been serialized when their corresponding colony tiles are
> serialized. To fix this properly, we will have to defer setting the
> production type until all tiles have been read. I suggest adding a
> suitable method to the Game class.

You are right of course.  I will look at it as the serialization of Game is 
close to the top of my patch queue.

Cheers,
Mike Pope

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