On Sun, 14 Apr 2013 09:53:42 AM Michael Vehrs wrote: > No, that would not help in this case. We serialize objects as follows: > > tile -> colony on that tile -> work locations in the colony > > Since the colony tiles surround the colony, some of the work tiles will > not have been serialized when their corresponding colony tiles are > serialized. To fix this properly, we will have to defer setting the > production type until all tiles have been read. I suggest adding a > suitable method to the Game class.
You are right of course. I will look at it as the serialization of Game is close to the top of my patch queue. Cheers, Mike Pope
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