On Tue, 10 Mar 2015 10:54:50 +0100
[email protected] wrote:
> I feel I need to admit it now, this is the only "BR" I feel strongly about
> and I know that it exists since years (and when getting reminded of it
> always hoping it gets forgotten, ignored or even finally closed).

I have never closed it because I was hoping for some strong justification
why dialogs should be/not be resizable.  This thread is another attempt to
get to that point.  So far all we have is your arguments in favour of
resizability.  Are there any good reasons for dialogs *not* to be
resizable?


>>[ColonyPanel]
> For me even as few as an estimated 60 pixels added to the panel width would
> alleviate the problem, with always having to resize it to have all buildings
> shown without scrollbars, most of the time.

What needs to happen here is for the code that saves/restores panel sizes
from the client options to be kicked into working again.  Then you (and
indeed, everyone) gets to set their dialog sizes to what they like, and it
stays that way, and we do not have to worry that much about the default
sizes.  However I probably broke that code when dealing with the
FreeColDialog rewrite and have never got back to it.

Cheers,
Mike Pope

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