On Tue, 3 Nov 2015 01:17:52 +0100 win...@genial.ms wrote: > some time ago we already talked about rescuing some of the > source art files from SVN. > > I did go though the files now and they are large... > > I also happened to see some old discussion on debian games mailing > list about what should be required in terms of source for art files, > which made me think about licensing requirements and if some of this > stuff would actually needed to be included in the source packages?
I am not sure artwork is in the same category as source code. Do the FSF say anything about this? > I think source art is as important to preserve as source code and > its also nice to have lossless files, not just ogg or jpg or down- > sized png. Some files provide higher resolution images I plan on > using, though that needs some changes to the resource loading and > key files to allow more than one size to be loaded, which can get > weird if a mod overwrites something. > Though it worries me that it might triple the size of the git repo. > What do you think? I would prefer not to grow the repo that much (indeed, I was hoping to evict the website directory in due course). Perhaps we should start a freecol-artwork project. Cheers, Mike Pope
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