On Mon, May 25, 2009 at 11:52 AM, Marcus G. Daniels <mar...@snoutfarm.com>wrote:
> > A person prototyping code for a new problem doesn't yet have whole thing in > their head, so they don't want to commit to decisions like global sharing of > data. malloc/free is undesirable in that situation because it just adds one > more thing to keep track of. Well, yes, except... Running your C++ prototype code through ValGrind and checking for leaks is only one short step, and a good idea anyhow. I've not found keeping track of new()/delete() to be that onerous when prototyping. On the other hand, having the crutch of a garbage collector always around can cause a developer to become insensitive to memory issues... Isn't this fun? We could probably go on like this this all day! ;-} > > > Marcus > --Doug -- Doug Roberts drobe...@rti.org d...@parrot-farm.net 505-455-7333 - Office 505-670-8195 - Cell
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