In a post a few months back, I expressed the opinion that the current development paradigm in which one-person companies, or at most very small shops are the only ones doing this work cannot produce the kinds of titles you are looking for. Until game development can actually support a developer and his/her family as a full-time profession, there is an upper limit on the complexity of games that can be created.
Chris Bartlett _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.