You should probably do one of the classic games like Mario 3, 2, etc. just 
like is happening with monti. not all of us had sight, and it would be 
totally cool to play the original. that may take an awfully long time to 
program, but it would be worth it.


----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, June 08, 2006 6:20 PM
Subject: Re: [Audyssey] Super Mario Brothers game


> Hi.
> I don't see any reason not to include all the game worlds and levels.
> Your also right that there is now several versions of Mario from Mario
> Brothers, Mario Brothers 2, Mario Brothers 3, Mario World, and Nintendo
> just released a new one not long ago for the Nintendo DS which totally
> rocks.
> I suppose I could code either the classic outright, or I could do kind
> of a crossover game that some of the worlds are from the other Mario
> games. The other idea is keep the basic story line, characters, etc and
> make up my own worlds and levels which are similar but not exactly
> classic. That way someone who played it can not just break a brick and
> find a coin etc where they should have found it in the classic game.
> They have to learn the game all over again.
>
>
>
>
>
> Yohandy wrote:
>> will all levels be programmed? There are 8 worlds, and 4 levels in each 
>> for
>> a total of 32 levels. Some are quite long.
>> There are also a few variation of Mario. mario bros, Mario 2, 3, yoshi's
>> island, etc.
>> I'd love to see an accessible yoshi's island. that would rock.
>>
>
>
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