Hi.
Yeah, I don't want to over do the effects. One thing I am concerned 
about is a walking effect. The original game did not have one, and I 
wonder if that might throw some people if I don't include one.
 

Yohandy wrote:
> my suggestion is to not use unnecessary sounds if they're not needed. We 
> don't really need any ambient sounds, because we'll have the original music. 
> we know what the water level music is, etc. you could have some swimming 
> sound for the fish, though. Castles, same thing. we just need sounds for the 
> different creatures.
>   


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