Hi. Yeah, I don't want to over do the effects. One thing I am concerned about is a walking effect. The original game did not have one, and I wonder if that might throw some people if I don't include one.
Yohandy wrote: > my suggestion is to not use unnecessary sounds if they're not needed. We > don't really need any ambient sounds, because we'll have the original music. > we know what the water level music is, etc. you could have some swimming > sound for the fish, though. Castles, same thing. we just need sounds for the > different creatures. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.