I don't write often, but my sympathy goes out to you.  Take a vacation.  I 
recently lost a hard drive with everything on it.  No backup.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <gamers@audyssey.org>
Sent: Wednesday, September 13, 2006 3:52 AM
Subject: [Audyssey] STFC sad news.


> Hello gamers,Hello gamers,
> It is my deepest regret at this moment to announce some very sad and
> unhappy news about STFC which will put development of that title back by
> countless months. Even worse I know I am to blame for that setback do to
> my foolish complacency, and lack of backing up the code as often as I
> should have. For that mistake I am paying a huge price. So here is what
> happened.
> As you know in July I split STFC in to branches. I have the original
> source for 1.0 beta which is thankfully backed up to my USB backup
> drive, and then I was working on a STFC 2.0 with all the features I have
> announced in previous posts with dynamic menus, better sensors, updated
> enemy AI, etc...
> Anyway, I had taken my USB drive off my desktop to backup some stuff
> from my laptop, and never got around to hooking it up to my desktop
> computer. Since all the work on STFC 2.0 was being done on the desktop
> there was only one single copy of the source code. Well, while working
> on STFC 2.0 I was updating the Main.cs file when I discovered somehow
> when deleting some code I had deleted most of the file, and at some
> point had saved the file not knowing most of it's contents was deleted.
> As a result all of the enemy AI, dynamic menus, etc is gone. The code is
> simply destroyed, and there is no way to recover it. I can't even guess
> as to how long it will take to rewrite all that. No less than three
> months damage.
> Needless to say I am extremely upset from this crisis and now I can
> garentee that USB drive will be connected to my desktop almost
> perminitly from now on to backup every single update daily in hopes of
> preventing a similar crisis. However, you know as I know that will not
> solve the immediate issue. I have to decide where to go from here. All I
> can think of is make some miner patches for the STFC 1.0 beta, and
> forget about all the dynamic menus and stuff for now. I can not bring
> myself to rewrite all that stuff right now. It would be to stressful on
> me emotionally to try and recreate two or three months of code again if
> not more since it will all be from scratch this time. In fact, at this
> moment I am so stressed I would rather drop STFC completely for months
> until I can feel ready to take on that project. To say I feel miserable
> is the understatement of the century.
> I'll probably work on something else such as Montezuma's Revenge since
> that at least won't be as stressful to work on.
>
> Howling like a wounded Klingon:
> Thomas Ward
>
>
>
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