Hi Don, Sorry about that. I was describing a game I had played before I lost my sight. I mentioned it because it had some interesting ideas on how to run a space sim using squad control menus, and the main point was that the ship could get resupplyed during a mission. Sorry again. The game itself is at least eight years old, but it was a really fun game.
The truth will set you free... Jesus of Nazareth 33 AD ----- Original Message ----- From: "Don Voyles" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Saturday, September 23, 2006 7:45 PM Subject: Re: [Audyssey] Updated draft of ships. > Hi Allan! > > Where do you get this game called descent: freespace? > > Thank You! > > > > > ----- Original Message ----- > From: "Allan Thompson" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Saturday, September 23, 2006 10:19 AM > Subject: Re: [Audyssey] Updated draft of ships. > > >> Hi Guys, >> I don't know if anyone else had played this game, but I had played a >> space >> sim called descent: freespace. >> You played a spacefighter pilot assigned with a carrier, and you had to >> defend against an incoming alien race. Each mission gave a briefing, and > you >> then choose ship to take, which ranged from bombers, fighters, and > others, >> and you also choose weapon loadout for each mission had diffrent > parameters >> for success. As the player, you had a list of menu options which >> consisted >> of running one or more squadrons under your command. >> the options consisted of things like: attack who you are targeted on, > attack >> at will, attack weakest ship, attack ship attacvking you, retreat, and > some >> others. >> The point I was getting to was the resupply ship. In the middle of a >> mission, you could request for resupply. This was always an interesting >> time. You generally wanted to call it between waves of enemies, during a >> lull, and sometimes you just needed to resupply to get to the next part >> of >> the same mission. It would take a certain amount of time to get to you, >> depending on how far away from base or the carrier you were, and when it >> showed up, the player had to come to a full stop and let the resupply >> attach and transfer fuel and weapons and even fix some minor damage. >> Sometimes this ship would get destroyed in combat if you got attacked >> unexpectedly and a new resupply ship usually wasn't available after that >> event. >> I guess the point I am trying to say is that a resupply ship in the >> middle >> of a mission wouldn't be to hard to imagine, especially in an example >> like >> this: >> You are defending an important corridor of space, when you detect the >> oncoming advance of an enemy fleet. You call for back up, and offensive >> ships are coming, but all you got is a starbase and a supply ship to keep >> you supplied until cavalry comes. >> To resupply, you might have to come to a full stop and tractor the > resupply >> ship, and start transporting goods over. One might have to drop shields >> as >> well to do this. >> Once resupplied, the battle could continue, that is, if the player > managed >> to create a lull and resupply before the next wave of the enemy. >> How does this sound? >> >> The truth will set you free... >> Jesus of Nazareth 33 AD >> >> >> >> _______________________________________________ >> Gamers mailing list .. Gamers@audyssey.org >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make >> any subscription changes via the web. > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.