I would think having better security for your personal information would be incentive to migrate but apparently I'm wrong. Antivirus software companies aren't going to continue to support XP indefinitely. Then what?


Bueller? Bueller? Bueller?
-----Original Message----- From: Charles Rivard
Sent: Thursday, September 12, 2013 4:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] A Note to XP users

Just a thought:  Does anyone remember when computers weren't all that
popular?  People didn't see the need for them, for the most part.  Then,
someone came up with Visicalc.  People saw what a time saver a computer
could be.  Computers became popular because of what they could do.

With this in mind, if games get produced that take advantage of, and show
off the features of the newest technology, maybe we will migrate to that
technology when funds become available.  Right now, there are no such games,
are there?  So, because we can use what we have with no trouble, and what we
have is what we want, there's no need to migrate to something better,
because, to us, there's nothing better for our situation.  Make migration
worthwhile, and people will migrate.

---
Shepherds are the best beasts, but Labs are a close second.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Thursday, September 12, 2013 2:10 PM
Subject: Re: [Audyssey] A Note to XP users


Hi Ken,

You may be right, but as I said its a catch 22. I could probably write
a brand spanking new game for windows 8 using XAudio2 for 3d audio,
use SFML tags with SAPI for more expressive speech output, could add
touchscreen support, but if my customer base is one out of every ten
that has Windows 8 I could be setting myself up for a huge financial
loss hoping that the other nine out of ten buy Windows 8 upgrades to
play my game. As Charles and others made plain not a lot of people
have much money to spend on new computers and software and I'd be
running a huge financial risk by doing that. Its smarter not to write
a game with any of those features and make it backwards compatible
with XP until such time the market changes and I can safely include
those features without worrying about XP support so much. However, as
Cara pointed out by so many users using XP you guys are pretty much
restricting my choice in adding all these new features because its too
much work to add without some pay off in the end.

I guess the only solution for that is to write a prototype, a demo
game, that includes all these features and let people have at it.
Maybe if they saw this in action they might, just might be convinced,
to change their minds.

Cheers!


On 9/12/13, Ken The PionEar <kenwdow...@me.com> wrote:
I think that what we need is a good audio demo of what a game could be on
Windows 8. As sighted people look at the screen shots of apps to see wether

they might like the games, I think all the blind community needs is a good demo of what windows 8 is like and what its abilities are, especially in the

realm of gaming. I think that in this case, sound and a good demo will speak

louder than words alone.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
Also, check out, "The Believer and Skeptic Show," at iTunes!
If you want to reach me, you can call 419-744-0517, friend me on Facebook,
(KenWDowney,) or write me at kenwdow...@me.com .

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