Hi Shaun,

Well, the money is precisely the reason we can't get big mainstream
companies on our side. If a game developer says he made $10,000 last
year on game x the mainstream companies will laugh in our faces. Sony,
Capcom, Nintendo, Activision, EA Games, and others are use to making
millions off a single title. Something like $10,000 is laughable. That
would not even cover the salary of their lead developer who would be
asked to rewrite portions of the game to make it accessible. Of
course, I suspect mainstream developers would have much more success
than anyone here, but the whole idea is they do not see much money in
it compared to what they are already making.

However, as for the idea that the audio games will die off I don't
really see that happening per say. Sure some games will have problems,
there may be a few compatibility issues, but as game developers and
users upgrade they will have to address those compatibility issues
eventually. I don't think it is so much a question of if but when all
this will happen.

Cheers!

On 12/26/13, shaun everiss <sm.ever...@gmail.com> wrote:
> I see your point.
> I do wander in that case what the future of audiogames will be.
> Its obvious that in the short term a lot of what we know will probably die
> off.
> Its almost we need a shot up the rear but question is what.
> I once thought getting main stream companies on our side or making
> games to equal things like that.

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