The only music I would want in a baseball game would be the occasional
organist's musical comments, maybe "take me out to the ball game" during a
seventh inning stretch, a bit of music as a player comes to the plate, and
stuff like that. During a football game, none.
---
Be positive! When it comes to being defeated, if you think you're finished,
you! really! are! finished!
----- Original Message -----
From: "Josh" <joshknnd1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, May 09, 2014 2:25 PM
Subject: Re: [Audyssey] Announcing Interceptor
this game sounds good and I look forward to it. now we need some good
commentated sports games like baseball and football with lots of music and
sounds and commentator stuff like in the real games. that would be fun. I
think someone will get to that someday though.
using windows7 laptop
On 5/5/2014 8:20 PM, Valiant Galaxy Associates wrote:
Dear all,
Some word of this project has gotten out to the audio gamer community via
Alter_aeon and the audiogames.net forum, so we are posting this here as
well so we can include everyone.
Valiant Galaxy Associates announces that Interceptor, our first audio
game, is nearing completion. We are in the final stages of beta testing
now, and hope to have a finished game available in one to three months.
Dentin, the coder for Alter_aeon, and a good friend of ours, is helping
with a distribution method, and once that is in place, we will be ready
to start letting people see the final product.
Interceptor is a menu-driven audio game where you pilot a human
interceptor fighter against waves of alien fighters. The game is turn
based and includes two modes: quick mode for simple shoot and kill play
(roughly 20-40 minutes of game play), and normal mode which is more
detailed (roughly 60-90 minutes of game play). The normal mode involves
not only monitoring energy levels, but requires the player to watch
system damage to avoid negative consequences (i.e. if your engines are
damaged, you are less likely to gain initiative on your enemy). The game
is completely self-voicing and its menu-driven nature means that very few
keyboarding skills are needed to play effectively. So far beta testers
have been very favorable. We plan to release more games set in the same
universe. Information about the company and the universe can be found at
www.valiantgalaxy.com.
Our main coder is Aaron Speares AKA Valiant8086 who has prepared the
Monkey Term client for Alter_aeon. Aaron has also created the speak
dropbox application which is available at his web site
http://valiant8086.com
The game uses the BGT language from Blastbay Studios and uses Aaron's
voice-over script for giving BGT the capability of using a human voice to
self-voicethe games. To avoid confusion, the Interceptor game is a game
for Microsoft Windows. The reference above is to a script used to allow
BGT to speak its output without the use of a SAPI or other screen reader.
If there are any questions that are not answered by the web site, feel
free to ask here, or email v...@valiantgalaxy.com.
Thanks for your time and interest,
Jeremy Brown
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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