May I suggest open sourcing it? That way, the comunity can help build the engine, thereby alleviating the stress.
On 5/31/14, Philip Bennefall <phi...@blastbay.com> wrote: > aHi all, > > Over the last few years, BGT has acquired a pretty large user base. In > fact, it has become more popular than I could ever have imagined when I > first started developing it back in 2009. So in terms of adoption and > community, it has been a definite success. However, financially the > picture is a little different. I knew when I first envisioned it that it > would not sell very much, seeing as how it is targeting a small subset > of the blind community which in itself is not that large to begin with. > However, over the years it has become apparent just how small the > potential market is. I have concluded that I can no longer justify > working on it to the extent that I did in the beginning, and on top of > that I am involved in a lot of other projects which take up the absolute > majority of my time. > > For the last few months I have been debating back and forth with myself > what the right course of action would be. One option is to simply make > it abandonware and forget about it, but I do not like that alternative. > Another option would be to continue selling it and releasing updates in > the little free time that I am able to dedicate to it, but that seems > unfair to the users who have paid for a product that they expect updates > and prompt support for. I dismissed that. The final option that I have > actually chosen to go for, is to make the product free but not abandon > it. I will continue to maintain it, adding new features as time permits > and fixing any bugs that spring up as soon as I can. I will keep the > forum online, and I will continue to accept sponsorships from those who > want to see a new feature in the engine and are willing to pay a little > something for it to happen. > > Simply put, a fully functional version of the engine can now be > downloaded free of charge from www.blastbay.com. Be sure to uninstall > any prior version that you may have on your system before installing > this new one, as it contains some minor incompatibilities. > > I will continue to maintain the product as I mentioned previously, but > please understand that any emails you send to me with questions about > how to write this or that piece of code will probably go unanswered. The > right place to ask such questions is the Blastbay forum. I do visit the > forum fairly frequently and will continue to respond to queries whenever > I am able, but please do not get upset if you don't hear back from me > quickly. > > With all this said, I would like to thank everyone who has used and/or > supported BGT over the years. It has been a labor of love for me and I > hope that you will all find the unlocked features in the new freeware > version useful. Continue to make fun games with it and send me a copy of > your next blockbuster if you feel thus inclined. > > Thank you! > > Kind regards, > > Philip Bennefall > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.